A much more intuitive way to visualize the data. And appropriate, considering the game's context 🙂
Area of "star" is proportional to memory footprint. The connectivity is reflective of the structure of the data. Cool stuff...someday I'll do the same with the code rather than just the data. That'll be fantastic.
Edit: and a few more just for show 🙂 This is a pretty deep visualization of a ship, going all the way down to the attached hardpoints (thrusters, weapons, power generator) and most of the data therein. Amazing how beautiful and structured the data is.


6 Responses.
Red pill or blue pill? I just can't make up my mind!
I dont have such words in my vocabulary to descibe what I have seen... red pill please.
Definitly Red Pill.. Incredible combination
You game already looks better than many big games for big studios..
dont know about gameplay
but this rare project already impressed me for long time..
even just like "desktop object of inspiration"
Goodluck with future updates man!
"Who's Awesome? you're Awesome!"
oops - "games From big studios" i mean..
Do a file manager.
I would love using it to map external data (XML, RDF, JSON, etc.). Not just to show off but to discover patterns of organization and disorganization.