Heading Towards c++
My investigations in neural networks have led me back to the conclusion that I can't hide from c++ forever. As well as AutoHotKey has served me over the past few years, I fear the power limits may finally be upon me. The fact of the matter is, c++ boasts a raw speed and power with which AHK can't compete. AHK wins for ease-of-use any day...but in algorithmic programming, the speed of c++ wins. As such, I'm bringing out the old c++ compilers again and learning my way around. I used to be pretty fluent in the language, but I've grown pretty rusty and have grown too content with the ease of AHK programming.
I'm reworking the neural network engine in c++, and looking to gain roughly a 100x performance increase (based on some numbers I've seen around the AHK forums). If there is justice in the world, that could mean 100x better function approximations, 100x larger neural nets, or even 100x better music. Who knows.
If c++ starts working for me again, I have a good compromise in mind. Design the GUIs in AHK, because they generally don't have to do much complicated work. They just have to look friendly. Then do the actually plugin processing in c++ to get the speed advantage. This part doesn't have to look good.
This should also solve another thing I've been worried about: code security from theft. If I really do release mGen, it'd be reverse engineer, cracked, and modified to the world's content by even the least adept hacker. The code of AHK is way too insecure because it's an interpreted language, which means the whole script is sitting right there in memory, waiting to be stolen. In c++, however, everything is compiled down to machine code, which would take way, way longer to reverse engineer. It could still be done. BUT, with c++, I could purchase obfuscation software, which would be the final step in preventing reverse engineering. It wouldn't keep out professionals that really want to crack my program. But obfuscated c++ would be about 1000x harder to reverse engineer than an AHK script (no obfuscation tools even exist for AHK). So that's something that's been sitting in the back of my mind.
Not to mention, it's nice to have an OOP language back. I've missed classes, and I my mind has matured to the point that I can now understand all the basic functions of c++, including classes, pointers & references, inheritance, etc. Hopefully my new neural net engine will prove it.