EvoSpeak

Yes, I know. Way too many new plugins lately. I can't help it, I have to find some new inspiration. The assisted compositions are falling into a rut and mGen needs some variety pretty badly. So I'm trying a new melody method, EvoSpeak.
EvoSpeak will be the first plugin featuring a true hybrid engine. It will incorporate an evolutionary system based on a grammar engine. The grammar engine will not be a derivative of WordSmith or the WordEngine, nor will it copy the format of GGrewve. This grammar engine will be based off of the lighter and more manageable GrammGen engine, with some obvious modifications for greater efficiency. I've basically developed two grammar systems and I have yet to hit the sweet spot for melodies. GrammGen introduced a very simple and very light-weight grammar system based off of loosely-defined words. The results were interesting but have failed to keep my attention for very long. The GGrewve engine brought with it a much deeper and extremely effective grammar engine. The GGrewve (and, subsequently, WordSmith) engine, however, is not altogether flexible. It basically requires MIDI files to create styles since the words are much more complex than those of GrammGen.
With the EvoSpeak engine, I hope to achieve the impressive coherence and variety of the GGrewve engine but with the efficiency and originality of the GrammGen system. The evolutionary model should allow a fundamentally simple grammar to come together into a much more complex system. Loosely speaking, the EvoSpeak engine is also a statistical model. The evolutionary model actually "evolves" via a statistical model, but "speaks" via a grammar.
Implementation is in alpha stages right now so I'm really not sure what to expect since this is my first real endeavor into evolutionary models (I tried a very, very basic evolutionary drum model as one of my first plugins ever, but it was way too simple and poorly-coded to achieve anything).

Yes, I know. Way too many new plugins lately. I can't help it, I have to find some new inspiration. The assisted compositions are falling into a rut and mGen needs some variety pretty badly. So I'm trying a new melody method, EvoSpeak.

EvoSpeak will be the first plugin featuring a true hybrid engine. It will incorporate an evolutionary system based on a grammar engine. The grammar engine will not be a derivative of WordSmith or the WordEngine, nor will it copy the format of GGrewve. This grammar engine will be based off of the lighter and more manageable GrammGen engine, with some obvious modifications for greater efficiency. I've basically developed two grammar systems and I have yet to hit the sweet spot for melodies. GrammGen introduced a very simple and very light-weight grammar system based off of loosely-defined words. The results were interesting but have failed to keep my attention for very long. The GGrewve engine brought with it a much deeper and extremely effective grammar engine. The GGrewve (and, subsequently, WordSmith) engine, however, is not altogether flexible. It basically requires MIDI files to create styles since the words are much more complex than those of GrammGen.

With the EvoSpeak engine, I hope to achieve the impressive coherence and variety of the GGrewve engine but with the efficiency and originality of the GrammGen system. The evolutionary model should allow a fundamentally simple grammar to come together into a much more complex system. Loosely speaking, the EvoSpeak engine is also a statistical model. The evolutionary model actually "evolves" via a statistical model, but "speaks" via a grammar.

Implementation is in alpha stages right now so I'm really not sure what to expect since this is my first real endeavor into evolutionary models (I tried a very, very basic evolutionary drum model as one of my first plugins ever, but it was way too simple and poorly-coded to achieve anything).