The past few weeks have been a flurry of small changes, incremental improvements, and endless tweaking to hone the look of the game. Everything's starting to come together! With a decent ship algorithm, a good metal shader, and some decent procedural textures, things are starting to look pretty nice.
I honestly never thought it would end up looking this good. I guess I got carried away...then again, that's why I'm in graphics. It's just far too fun and gratifying, trying to make everything look as good as possible. Still, at a certain point, I am going to seriously shift my focus back to gameplay. For now, though, I need to impress for Kickstarter!