I wish I had something as new and exciting to report as I usually do, but work this month has been slow. Most of the work that's happening right now is internal. I'm cleaning up code, reworking some things, making the engine more logical and intuitive, etc. It's not very glamorous, but it's the only way to keep the engine evolving.

Just so that I can have a pretty screenshot for July, I'll post a shot of a recent demo called 'BitMen.' There's not much to it - just some randomly-placed, glowy men. Why? I don't know. Why not?