Scrollable windows! That’s the big accomplishment for the past two days. Â I certainly wasn’t planning on implementing them when I started, but it was just too tempting. Â Not surprisingly, it took a lot more work to implement scrollable windows than any other GUI component so far. Â Still, they’re done now, and I’m happy that I put in the time. Â They’re going to be absolutely crucial for complex games.

Oh, and those are checkboxes. Â They’re not too interesting – only took about 5 minutes to implement, since they’re really just handicapped progress bars (at least, that’s how I see them).
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