Accomplishments
- Designed a set of L-system production rules for creating interesting patterns
- Created a contextual hit system, wherein the output of the L-system changes meanings based on beat stress
- Allows for temporal coherence despite the L-system’s blindness to time
I’m already feeling good about the output of the percussive L-system engine. Â With more fine-tuning, this system may actually come to rival GGrewve in future weeks!
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