Here are a few ideas concerning melodic interpolation that I’ve been collecting in my mind over the past few days:
- Certain blocks in the blockspace should have an ANCHORED flag so that they cannot be bumped vertically
- I find that it is often the first and last notes of a phrase that really establish the tonality…perhaps they should both be “anchored” to an element of the chord?
- Children of anchored blocks should not be anchored
- Why not give blocks some inheritable properties? This will make the melodies less homogeneous (much like Fraccut, which tends to have, for example, short notes grouped together)
- BLOCKINTERPCHANCE - when calculating the chance of an interpolation, use BASEINTERPCHANCE + BLOCKINTERPCHANCE
- BLOCKVARIANCE - when calculating y deviations, use BASEVARIANCE + BLOCKVARIANCE
- Grammar probability distribution – when calculating grammatical replacements, maybe certain blocks should be more likely to be replaced by certain words? This would have the effect of grouping words together more often. Is this a desirable property?
- Make sure that blocks will not split if a split would create a block with a width below MINIMUMWIDTH
- A style should include the following:
- A grammatical dictionary
- A grammar probability distribution
- Intrinsic probabilities and quantitative measures that aren’t part of the configuration interface
- Like what? Need some more variables to work with.
- To mutate a style over time, simply make small changes to the probability distribution or the other quantative measures
- Probably not a good idea to mutate words
- Maybe we could add new words to the dictionary
- Add a new word
- Slowly increase the probability of the new word
- Slowly decrease the probability of another word (that will be phased out)
- In this way, the dictionary undergoes slow, smooth, and continuous changes
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