03.09
In General News | Tags: ANN, c++, contour grammar, evolutionary methods, Fraccut, Markov, MSE, multi-state analysis
It’s almost mid-March already. Â I don’t like that fact the the samples haven’t improved appreciably in a while. Â As I noted earlier, it’s mostly due to the fact that I’ve been upgrading internals rather than working on sound. Â Still, it’s time to step on it.
Over the past few weeks, I’ve been working like mad to re-code all the old engines in c++, taking advantage of the massive optimizations possible therein. Â So far, the following engines are now at least partially-functional as part of the new c++ library:
- Artificial Neural Network Engine (was actually never implemented in AHK and has yet to be used in a plugin)
- Contour Grammar
- Evolutionary Engine
- Fraccut
- Markov Engine
- Multi-State Engine
ALL of the new implementations are better than their predecessors, both in terms of efficiency and ease-of-use. Â Certain complex engines such as the Markov engine may see speed increases of over a thousand fold thanks to redesigning.
By the end of the month, these myriad engines should be coming together to form some really powerful new plugins. Â All it takes is code.
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